

Wrap Up: Fusion marks a step back for TrialsĮvery aspect of Fusion feels like a less imaginative experience that coasts rather than strives for something better. There's no question that the core Trials gameplay within Trials Fusion remains fun.

There's no question that this feels like far less content than Evolution, which launched at $5 less than the asking price for Fusion. Online play is also gone from Trials Fusion, replaced by local multiplayer races.

In its place are a small handful of skill challenges with basic parameters like "complete the longest jump" or "go for as long as you can without using your front wheel." There are also some extras, like a tennis minigame against a penguin and a hidden rocket engine, but these just appear as small extras in individual tracks, rather than making up an entire mode. Meanwhile, functionality from previous games has been removed. The Skill Game Circus from Evolution is gone. It's a neat technique but leads to some truly wonky moments where arms would bend in gruesome, impossible ways and tricks wouldn't register.
PS4 TRIALS FUSION DRIVER
The trick system uses the physical movements of the driver to transition from driving position to the trick and back again. There's also a brand new trick system, letting you use the right analog stick to pull off fancy, wheel-grabbing maneuvers while you're in mid-air. An ATV is selectable on some of the game's missions, a heavier alternative to the easily-crashed motorcycles, though it doesn't feel different enough to justify its inclusion. RedLynx has made other additions to the Trials formula with mixed results. Merificully the voice-over can be turned off in Trials Fusion's settings in the first level without fear of missing out on anything but aggravation from then on. The storyline, related by a perky female AI voice-over, goes absolutely nowhere and features some truly awful writing, made more awful by its repetition every time you replay a level to try to complete it flawlessly (a requirement to unlock the late-game content). Yes, there's finally a vague explanation as to why you're putting yourself through all these deadly challenges. In what may be an effort to spice up the setting, developers RedLynx have added the very first storyline seen in a Trials game to Fusion. This runs in contrast to some of Trials Evolution's superior variety, where one minute I dodged shrapnel on Normandy Beach on D-Day and the next I attempted to raid a giant's stone tower without being crushed. High tech cities with silvery space ships and scienc-y factories filled with moving platforms make up the vast majority of the game's tracks. As previously mentioned, the game adopts a futuristic theme, but it's the most generic, neon-infused future you probably imagined before. Trials Fusion's dull presentation is just as unsatisfying. In the game's final level, I had well over 200 restarts before reaching the finish line. Failure in these later levels is inevitable, but Fusion makes restarting at a previously attained checkpoint as simple as a button press. As Trials Fusion progresses, the platforming requirements become far clearer, as you're tasked with bunny hopping from tiny platform to tiny platform, utilizing deft flicks of the analog stick in combination with some careful acceleration. You want to make each landing clean, but still maintain your current momentum. To this end, you take ridiculous jumps while shifting your weight in midair. But the objective of each of Trials Fusion's many tracks is to make it to the finish line with as few errors as possible. After all, you control a motorcycle and there's a timer in the corner of the screen.

If you've never played a Trials game before, you'd be forgiven for assuming that they're racing games. Fusion cruises on the legacy of its impressive predecessorĭespite appearances, Trials Fusion is a platforming game. It cruises on the legacy of its impressive predecessor, offering up mostly the same motorcycle platforming gameplay in a dull package. This is fitting, since in so many words, this is Trials Fusion. It's hammy and over the top, but it also feels equally lazy, like it's the easiest way to convey this setting in the fewest amount of words. They're "sung" over a sci-fi, synthy backing track as a way to introduce you to this new, futuristic setting. You hear these words in the game's main menu, within a theme song on constantly loop.
